Simulated Reality SDK 7500c78d v1.30.2.51085 2024-04-26T11:23:03Z
Stable
handposelistener.h
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1
10#pragma once
11#include "handpose.h"
12#include "handevent.h"
13
14namespace SR {
15
22public:
31 virtual void accept(const SR_handEvent& handEvent) = 0;
32};
33
40public:
49 virtual void accept(const SR_handPose& handPose) = 0;
50};
51
52}
Interface for listening to SR_handEvent updates.
Definition: handposelistener.h:21
virtual void accept(const SR_handEvent &handEvent)=0
Accept an SR_handEvent frame.
Interface for listening to SR_handPose updates.
Definition: handposelistener.h:39
virtual void accept(const SR_handPose &handPose)=0
Accept an SR_handPose frame.
Namespace containing all C++ Simulated Reality classes.
Definition: srconfiguration.h:25
C-compatible struct notifying the listener that the state of a hand has changed.
Definition: handevent.h:28
C-compatible struct containing the pose of a hand.
Definition: handpose.h:124