Interface for listening to SR_handEvent updates.
Definition: handposelistener.h:21
virtual void accept(const SR_handEvent &handEvent)=0
Accept an SR_handEvent frame.
Interface for listening to SR_handPose updates.
Definition: handposelistener.h:39
virtual void accept(const SR_handPose &handPose)=0
Accept an SR_handPose frame.
Namespace containing all C++ Simulated Reality classes.
Definition: srconfiguration.h:25
C-compatible struct notifying the listener that the state of a hand has changed.
Definition: handevent.h:28
C-compatible struct containing the pose of a hand.
Definition: handpose.h:124