LeiaSR SDK 720218b2 v1.32.7.6322 2025-02-13T14:55:38Z
Stable
handposelistener.h
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1
5#pragma once
6#include "handpose.h"
7#include "handevent.h"
8
9namespace SR {
10
17public:
26 virtual void accept(const SR_handEvent& handEvent) = 0;
27};
28
35public:
44 virtual void accept(const SR_handPose& handPose) = 0;
45};
46
47}
Interface for listening to SR_handEvent updates.
Definition: handposelistener.h:16
virtual void accept(const SR_handEvent &handEvent)=0
Accept an SR_handEvent frame.
Interface for listening to SR_handPose updates.
Definition: handposelistener.h:34
virtual void accept(const SR_handPose &handPose)=0
Accept an SR_handPose frame.
Namespace containing all C++ Simulated Reality classes.
Definition: srconfiguration.h:20
C-compatible struct notifying the listener that the state of a hand has changed.
Definition: handevent.h:23
C-compatible struct containing the pose of a hand.
Definition: handpose.h:119