Simulated Reality SDK 7500c78d v1.30.2.51085 2024-04-26T11:23:03Z
Stable
|
C-compatible struct notifying the listener that the state of a hand has changed. More...
#include <handevent.h>
Public Attributes | |
uint64_t | frameId |
Autoincrement frame number. More... | |
uint64_t | time |
Time from epoch in microseconds. More... | |
uint64_t | handId |
Hand identifier. More... | |
SR_handSide | side |
Left or right hand. More... | |
SR_handEventType | eventType |
Type of hand event. More... | |
uint64_t | sender |
SR::HandTracker* Is valid while the event is being handled. More... | |
C-compatible struct notifying the listener that the state of a hand has changed.
SR_handEventType SR_handEvent::eventType |
Type of hand event.
uint64_t SR_handEvent::frameId |
Autoincrement frame number.
uint64_t SR_handEvent::handId |
Hand identifier.
uint64_t SR_handEvent::sender |
SR::HandTracker* Is valid while the event is being handled.
SR_handSide SR_handEvent::side |
Left or right hand.
uint64_t SR_handEvent::time |
Time from epoch in microseconds.