C++ wrapper for leia_core.
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#include <core.hpp>
C++ wrapper for leia_core.
◆ Core() [1/5]
◆ Core() [2/5]
◆ Core() [3/5]
◆ ~Core()
◆ Core() [4/5]
◆ Core() [5/5]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator bool()
◆ IsInitialized()
◆ IsValidationEnabled()
◆ OnResume()
◆ OnPause()
◆ Enable3D()
void Enable3D |
( |
bool |
enable | ) |
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inline |
◆ Is3DEnabled()
◆ GetOrientation()
◆ EnableFaceTracking()
bool EnableFaceTracking |
( |
bool |
enable | ) |
|
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inline |
◆ IsFaceTrackingEnabled()
◆ StartFaceTracking()
void StartFaceTracking |
( |
bool |
start | ) |
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inline |
◆ SetFaceTrackerConfiguration()
void SetFaceTrackerConfiguration |
( |
bool |
leftEye, |
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bool |
rightEye |
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) |
| |
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inline |
◆ IsFaceTrackingStarted()
◆ SetFaceTrackingRuntime()
◆ GetFaceTrackingRuntime()
◆ SetFaceTrackingSharedCameraSink()
◆ SetDefaultFacePosition()
◆ GetPrimaryFace()
◆ GetNonPredictedPrimaryFace()
◆ SetFaceTrackingFrameListener()
◆ SetFaceTrackingCaptureLux()
void SetFaceTrackingCaptureLux |
( |
bool |
enable | ) |
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|
inline |
◆ EnableNoFaceMode()
void EnableNoFaceMode |
( |
bool |
enable | ) |
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inline |
◆ SetNoFaceModeTimeThreshold()
void SetNoFaceModeTimeThreshold |
( |
double |
timeThresholdSeconds | ) |
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inline |
◆ GetAssetManager()
◆ GetViewingDistance()
LEIA_NODISCARD bool GetViewingDistance |
( |
float |
ipdMM, |
|
|
float * |
viewingDistance |
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) |
| |
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inline |
◆ SetBacklight()
◆ GetBacklight()
◆ GetHandle()
The documentation for this class was generated from the following file: