DXWeaver(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned width, unsigned height)
static DXWeaver * create(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned int width, unsigned int height)
Constructs a class to be used for weaving an input image of a certain size.
Maintains WorldObject and Sense objects during the application lifetime.
Definition: srcontext.h:80