12# ifdef COMPILING_DLL_SimulatedRealityDirectX
13# define DIMENCOSR_API __declspec(dllexport)
15# define DIMENCOSR_API __declspec(dllimport)
36#pragma warning(suppress: 4251)
119 bool canWeave(
unsigned int width,
unsigned int height);
130 bool canWeave(
unsigned int width,
unsigned int height,
unsigned int xOffset,
unsigned int yOffset);
138 void weave(
unsigned int width,
unsigned int height);
148 void weave(
unsigned int width,
unsigned int height,
unsigned int xOffset,
unsigned int yOffset);
161 [[deprecated(
"For best performance use the PredictingDX10Weaver interface")]]
173 DX10Weaver(
SR::SRContext& context, ID3D10Device* device,
unsigned int width,
unsigned int height, DXGI_FORMAT bufferFormat, HWND window);
enum DIMENCOSR_API WeaverACTMode
Definition: WeaverTypes.h:29
Definition: dx10weaver.h:28
float getCrosstalkStaticFactor() const
Gets the anti-crosstalk factor.
void setCrosstalkStaticFactor(float factor)
Sets the anti-crosstalk factor.
float getCrosstalkDynamicFactor() const
Gets the anti-crosstalk dynamic factor.
ID3D10RenderTargetView * getFrameBuffer()
Returns the buffer that will be used to create a weaved image. This buffer expects a side-by-side ima...
void setInputFrameBuffer(ID3D10ShaderResourceView *frameBuffer)
Sets the buffer that will be used to create a weaved image. This will release the internally created ...
void weave(unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset)
Can be called to render a weaved image of a certain size to the currently bound framebuffer A framebu...
WeaverACTMode getACTMode() const
Gets the anti-crosstalk mode.
void setShaderSRGBConversion(bool read, bool write)
Sets whether to apply shader sRGB<->Linear color space conversions to the input framebuffer during we...
void setCrosstalkDynamicFactor(float factor)
Sets the anti-crosstalk dynamic factor.
void setContrast(float contrast)
Sets the weaving contrast.
std::unique_ptr< Impl > pimpl
Definition: dx10weaver.h:30
void setWindowHandle(HWND handle)
Sets the window handle of the application window.
float getContrast() const
Gets the current weaving contrast.
void setACTMode(WeaverACTMode mode)
Sets the anti-crosstalk mode.
bool canWeave(unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset)
Used to determine if software weaving is possible for certain size and visibility to the currently bo...
void weave(unsigned int width, unsigned int height)
Can be called to render a weaved image of a certain size to the currently bound framebuffer A framebu...
bool canWeave(unsigned int width, unsigned int height)
Used to determine if software weaving is possible for certain size and visibility to the currently bo...
Definition: dx10weaver.h:151
~DX10Weaver()
Handles proper destruction of all weaver related classes and buffers.
DX10Weaver(SR::SRContext &context, ID3D10Device *device, unsigned int width, unsigned int height, DXGI_FORMAT bufferFormat, HWND window)
Constructs a class to be used for weaving an input image of a certain size.
DX10Weaver(SR::SRContext &context, ID3D10Device *device, unsigned int width, unsigned int height, HWND window)
Constructs a class to be used for weaving an input image of a certain size.
Definition: dx10weaver.h:181
void setLatencyInFrames(uint64_t latencyInFrames)
Set the latency to match the expected duration of the full rendering pipeline in number of frames....
PredictingDX10Weaver(SR::SRContext &context, ID3D10Device *device, unsigned int width, unsigned int height, DXGI_FORMAT bufferFormat, HWND window)
Constructs a class to be used for weaving an input image of a certain size.
void setLatency(uint64_t latency)
Set the latency to match the expected duration of the full rendering pipeline.
~PredictingDX10Weaver()
Handles proper destruction of all weaver related classes and buffers.
uint64_t getLatency()
Get the latency that is used by the weaver. If setLatency has been called, the value set by that func...
PredictingDX10Weaver(SR::SRContext &context, ID3D10Device *device, unsigned int width, unsigned int height, HWND window)
Constructs a class to be used for weaving an input image of a certain size.
Maintains WorldObject and Sense objects during the application lifetime.
Definition: srcontext.h:75
#define DIMENCOSR_API
Definition: dx10weaver.h:18
Namespace containing all C++ Simulated Reality classes.
Definition: srconfiguration.h:20