Simulated Reality SDK 7500c78d v1.30.2.51085 2024-04-26T11:23:03Z
Stable
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#include "sr/sense/system/systemevent.h"
Go to the source code of this file.
Macros | |
#define | SRAPI |
Typedefs | |
typedef void * | SRContext |
typedef void * | SR_systemSense |
typedef void * | SR_systemEventListener |
Functions | |
SRAPI SRContext | newSRContext () |
Construct an instance of SRContext, the environment in which created senses are kept track of. More... | |
SRAPI SRContext | newSRContextLensPreference (bool lensPreference) |
Construct an instance of SRContext, the environment in which created senses are kept track of. More... | |
SRAPI void | initializeSRContext (SRContext context) |
Initialize all senses. More... | |
SRAPI void | deleteSRContext (SRContext context) |
Delete and clean up the instance of SRContext. More... | |
SRAPI SR_systemSense | createSystemSense (SRContext context) |
Creates a functional SystemSense instance. More... | |
SRAPI SR_systemEventListener | createSystemEventListener (SR_systemSense systemSense, void(*acceptSystemEventCallback)(SR_systemEvent)) |
Add a new callback function to listen to a specific systemSense. More... | |
SRAPI void | deleteSystemEventListener (SR_systemEventListener systemEventListener) |
Cleans up underlying object instances used to facilitate system event update callbacks. More... | |
#define SRAPI |
typedef void* SR_systemEventListener |
typedef void* SR_systemSense |
typedef void* SRContext |
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This source code is considered Protected Code under the definitions of the EULA.