LeiaSR SDK 720218b2 v1.32.7.6322 2025-02-13T14:55:38Z
Stable
SR::DXWeaver Member List

This is the complete list of members for SR::DXWeaver, including all inherited members.

canWeave()SR::DXWeaver
SR::DX11Weaver::canWeave(unsigned int width, unsigned int height)SR::DX11WeaverBase
SR::DX11Weaver::canWeave(unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset)SR::DX11WeaverBase
create(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned int width, unsigned int height)SR::DXWeaverstatic
DX11Weaver(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned int width, unsigned int height)SR::DX11Weaver
DX11Weaver(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned int width, unsigned int height, HWND window)SR::DX11Weaver
DX11Weaver(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned int width, unsigned int height, DXGI_FORMAT format)SR::DX11Weaver
DX11Weaver(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned int width, unsigned int height, DXGI_FORMAT format, HWND window)SR::DX11Weaver
DX11WeaverBase()SR::DX11WeaverBase
DXWeaver(SR::SRContext &context, ID3D11Device *device, ID3D11DeviceContext *deviceContext, unsigned width, unsigned height)SR::DXWeaver
enableLateLatching(bool enable)SR::DX11WeaverBase
getACTMode() constSR::DX11WeaverBase
getContrast() constSR::DX11WeaverBase
getCrosstalkDynamicFactor() constSR::DX11WeaverBase
getCrosstalkStaticFactor() constSR::DX11WeaverBase
getFrameBuffer()SR::DXWeaver
isLateLatchingEnabled() constSR::DX11WeaverBase
pimplSR::DX11WeaverBaseprotected
setACTMode(WeaverACTMode mode)SR::DX11WeaverBase
setContext(ID3D11DeviceContext *context)SR::DX11WeaverBase
setContrast(float contrast)SR::DX11WeaverBase
setCrosstalkDynamicFactor(float factor)SR::DX11WeaverBase
setCrosstalkStaticFactor(float factor)SR::DX11WeaverBase
setInputFrameBuffer(ID3D11ShaderResourceView *frameBuffer)SR::DX11WeaverBase
setShaderSRGBConversion(bool read, bool write)SR::DX11WeaverBase
setWindowHandle(HWND handle)SR::DX11WeaverBase
weave(unsigned width, unsigned height)SR::DXWeaver
SR::DX11Weaver::weave(unsigned int width, unsigned int height)SR::DX11WeaverBase
SR::DX11Weaver::weave(unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset)SR::DX11WeaverBase
~DX11Weaver()SR::DX11Weaver
~DX11WeaverBase()SR::DX11WeaverBase
~DXWeaver()SR::DXWeaver