SRSDK
0.10.39
|
#include <interlacer.h>
Data Fields | ||
leia_interlacer_gui_surface | surface | |
enum leia_graphics_api | graphicsAPI | |
float | fontGlobalScale | |
union { | ||
struct { | ||
void * device | ||
void * deviceContext | ||
} d3d11 | ||
struct { | ||
void * device | ||
int numFramesInFlight | ||
int rtvFormat | ||
void * deviceCbvSrvHeap | ||
uint64_t fontSrvCpuDescHandle | ||
uint64_t fontSrvGpuDescHandle | ||
void * commandList | ||
} d3d12 | ||
struct { | ||
void * device | ||
void * descriptorPool | ||
uint32_t imageCount | ||
void * instance | ||
uint32_t minImageCount | ||
int mSAASamples | ||
void * physicalDevice | ||
void * pipelineCache | ||
void * queue | ||
uint32_t queueFamily | ||
uint32_t subpass | ||
void * renderPass | ||
void * commandBuffer | ||
void * commandPool | ||
} vulkan | ||
}; | ||
leia_interlacer_gui_surface surface |
enum leia_graphics_api graphicsAPI |
float fontGlobalScale |
void* device |
void* deviceContext |
struct { ... } d3d11 |
int numFramesInFlight |
int rtvFormat |
void* deviceCbvSrvHeap |
uint64_t fontSrvCpuDescHandle |
uint64_t fontSrvGpuDescHandle |
void* commandList |
struct { ... } d3d12 |
void* descriptorPool |
uint32_t imageCount |
void* instance |
uint32_t minImageCount |
int mSAASamples |
void* physicalDevice |
void* pipelineCache |
void* queue |
uint32_t queueFamily |
uint32_t subpass |
void* renderPass |
void* commandBuffer |
void* commandPool |
struct { ... } vulkan |
union { ... } |