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SRSDK
0.10.39
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#include <interlacer.h>
Data Fields | ||
| leia_interlacer_gui_surface | surface | |
| enum leia_graphics_api | graphicsAPI | |
| float | fontGlobalScale | |
| union { | ||
| struct { | ||
| void * device | ||
| void * deviceContext | ||
| } d3d11 | ||
| struct { | ||
| void * device | ||
| int numFramesInFlight | ||
| int rtvFormat | ||
| void * deviceCbvSrvHeap | ||
| uint64_t fontSrvCpuDescHandle | ||
| uint64_t fontSrvGpuDescHandle | ||
| void * commandList | ||
| } d3d12 | ||
| struct { | ||
| void * device | ||
| void * descriptorPool | ||
| uint32_t imageCount | ||
| void * instance | ||
| uint32_t minImageCount | ||
| int mSAASamples | ||
| void * physicalDevice | ||
| void * pipelineCache | ||
| void * queue | ||
| uint32_t queueFamily | ||
| uint32_t subpass | ||
| void * renderPass | ||
| void * commandBuffer | ||
| void * commandPool | ||
| } vulkan | ||
| }; | ||
| leia_interlacer_gui_surface surface |
| enum leia_graphics_api graphicsAPI |
| float fontGlobalScale |
| void* device |
| void* deviceContext |
| struct { ... } d3d11 |
| int numFramesInFlight |
| int rtvFormat |
| void* deviceCbvSrvHeap |
| uint64_t fontSrvCpuDescHandle |
| uint64_t fontSrvGpuDescHandle |
| void* commandList |
| struct { ... } d3d12 |
| void* descriptorPool |
| uint32_t imageCount |
| void* instance |
| uint32_t minImageCount |
| int mSAASamples |
| void* physicalDevice |
| void* pipelineCache |
| void* queue |
| uint32_t queueFamily |
| uint32_t subpass |
| void* renderPass |
| void* commandBuffer |
| void* commandPool |
| struct { ... } vulkan |
| union { ... } |