LeiaSR SDK 720218b2 v1.32.7.6322 2025-02-13T14:55:38Z
Stable
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This is the complete list of members for SR::DX12Weaver, including all inherited members.
canWeave() | SR::DX12WeaverBase | |
canWeave(unsigned int width, unsigned int height) | SR::DX12WeaverBase | |
canWeave(unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset) | SR::DX12WeaverBase | |
DX12Weaver(SR::SRContext &context, ID3D12Device *device, ID3D12CommandAllocator *commandAllocator, ID3D12CommandQueue *commandQueue, ID3D12Resource *inputFramebuffer, ID3D12Resource *outputFramebuffer) | SR::DX12Weaver | |
DX12Weaver(SR::SRContext &context, ID3D12Device *device, ID3D12CommandAllocator *commandAllocator, ID3D12CommandQueue *commandQueue, ID3D12Resource *inputFramebuffer, ID3D12Resource *outputFramebuffer, HWND window) | SR::DX12Weaver | |
DX12Weaver(SR::SRContext &context, ID3D12Device *device, ID3D12CommandAllocator *commandAllocator, ID3D12CommandQueue *commandQueue, ID3D12Resource *inputFramebuffer, ID3D12Resource *outputFramebuffer, HWND window, DXGI_FORMAT inputBufferViewFormat) | SR::DX12Weaver | |
DX12WeaverBase() | SR::DX12WeaverBase | |
getACTMode() const | SR::DX12WeaverBase | |
getContrast() const | SR::DX12WeaverBase | |
getCrosstalkDynamicFactor() const | SR::DX12WeaverBase | |
getCrosstalkStaticFactor() const | SR::DX12WeaverBase | |
getFrameBuffer() | SR::DX12WeaverBase | |
pimpl | SR::DX12WeaverBase | protected |
setACTMode(WeaverACTMode mode) | SR::DX12WeaverBase | |
setCommandList(ID3D12GraphicsCommandList *commandList) | SR::DX12WeaverBase | |
setContrast(float contrast) | SR::DX12WeaverBase | |
setCrosstalkDynamicFactor(float factor) | SR::DX12WeaverBase | |
setCrosstalkStaticFactor(float factor) | SR::DX12WeaverBase | |
setInputFrameBuffer(ID3D12Resource *frameBuffer) | SR::DX12WeaverBase | |
setInputFrameBuffer(ID3D12Resource *frameBuffer, DXGI_FORMAT bufferViewFormat) | SR::DX12WeaverBase | |
setOutputFrameBuffer(ID3D12Resource *frameBuffer) | SR::DX12WeaverBase | |
setShaderSRGBConversion(bool read, bool write) | SR::DX12WeaverBase | |
setWindowHandle(HWND handle) | SR::DX12WeaverBase | |
weave(unsigned int width, unsigned int height) | SR::DX12WeaverBase | |
weave(unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset) | SR::DX12WeaverBase | |
weave(ID3D12GraphicsCommandList *commandList, unsigned int width, unsigned int height) | SR::DX12WeaverBase | |
weave(ID3D12GraphicsCommandList *commandList, unsigned int width, unsigned int height, unsigned int xOffset, unsigned int yOffset) | SR::DX12WeaverBase | |
~DX12Weaver() | SR::DX12Weaver | |
~DX12WeaverBase() | SR::DX12WeaverBase |